In November of last year, an esports viewership record was set when over 4 million people watched the 2021 World Championship for League of Legends. The high mark, which came despite the exclusion of Chinese platforms,...more
1/10/2022
/ Coronavirus/COVID-19 ,
Cryptocurrency ,
Cybersecurity ,
eSports ,
Gambling ,
Investment ,
Licensing Rules ,
Match Fixing ,
Monetization ,
Non-Fungible Tokens (NFTs) ,
Proposed Regulation
Like other industries, the fashion, apparel & beauty businesses have been, and continue to be hit hard by the COVID-19 pandemic. The $400 billion dollar American fashion industry employs over four million people, excluding...more
3/30/2020
/ Business Interruption ,
Coronavirus/COVID-19 ,
Defense Production Act ,
Emergency Management Plans ,
Fashion Design ,
Fashion Industry ,
Force Majeure Clause ,
Goods or Services ,
Infectious Diseases ,
Manufacturers ,
Manufacturing Employers ,
Material Adverse Change Clauses (MACs) ,
Merger Agreements ,
OSHA ,
Public Health ,
Reporting Requirements ,
Retailers ,
SBA ,
SBA Lending Programs ,
Supply Chain ,
Wholesale